Videos: OTOY In Action. You Have To See that.

June 16, 2009 ·Filed Under Technology News

When we first looked at OTOY about a year ago, the small company was trying to deliver a server-side 3D rendering technology that could allow contemporary video games to be played on basically any client. A lofty goal, for certain. next OnLive was unveiled in March at GDC, and it sent ripples around much of the gaming world with a similar concept of cloud-based gaming. But OTOY believes it has a more lightweight and elegant way to do things, that is plus more extensible. And it has a couple of key partnerships to prove it: EA and AMD.

Let’s run through some of the details quickly: OTOY is 100% browser-based, and works is all contemporary web browsers. All it requires is a broadband connection, and that will give you 720p (HD) graphics, with no plugins and no downloads. There is plus a way to get 1080p graphics, though that’s a bit more intensive, obviously. But they key is that that is all done on OTOY’s servers and transmitted down from the cloud to run on whatever client you want, basically instantaneously.

Again, all of that may seem

hard to believe in a world where the giant power-hungry systems like the Xbox 360 and PS3 are the only way to play graphic-intensive games. So the best way for you to see it, is to watch a video of it in action. [Note that while in the video below, the player is using an Xbox 360 controller, he is playing it on his computer hooked up to his TV.]

Pretty awesome, right? But we’ll understand whether you’re skeptical. So here’s a video of our own Jason Kincaid playing a version of the hit title Grand Theft Auto on his computer, through his browser.

And when I said that can basically run on any client, I meant it. Like perhaps your phone — at 60 frames per second. Stay tuned.

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